Our non-playable characters (NPCs) for simulation are reactive, realistic, and behaviorally diverse - just like humans - enabling scalable, accelerated development of safe technology for autonomous vehicles and advanced driver assistance systems (AV/ADAS), autonomous robots, smart cities, and simulations.
Our reactive, realistic, and diverse NPCs are based on our proprietary technology and deep generative models enabling realistic, human-like behaviors in a range of potential scenarios.